
You can edit your deck anytime, encouraging a trial-and-error approach where you can check back to reshuffle your cards as often as you like to test out the different buff combos. Not only do the cards look brilliant from a stylistic perspective, all pulpy and garish like an old-school comic book, but the deck building mechanic itself makes combat far more memorable and engaging. Gone are the days of elusive skill points, unredeemable once invested and taxing to keep track of in the heat of battle.

And the skill deck really just enables that," he says. "We try to offer the player many, many different ways to succeed. "I think the combat really comes into its own, where you've got what I call that kind of symphony of the combat sandbox."Īccording to Stenton, it's all about choice. "Strategy is a big part of Dead Island 2, choosing the right tool for the right situation," Stenton says of the decision to opt for a skill deck rather than a skill tree.

As you play the game and level up your character, you will unlock or find more skill cards to be swapped into your hand.īy pairing up complementary cards, you can create tailored skill builds that enhance your chosen playstyle, as well as remedy any handicaps your Slayer might suffer from. I was instructed to only play the first 14 or so main and side missions of the test build, but it didn't take long for me to realize that one of the coolest new things in Dead Island 2 is its deck-building feature. And the skill deck really just enables that".
